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The Legend of Zelda: Skyward Sword Wii Game
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The Legend of Zelda: Skyward Sword is an action-adventure game for the Wii console and the sixteenth entry in the Legend of Zelda series. Developed by Nintendo Entertainment Analysis and Development with the help of Monolith Soft, it was released in all regions in November 2011. The game makes use of the Wii MotionPlus peripheral for sword-fighting, with a revised Wii Remote pointing system used for targeting. A limited edition bundle featuring a golden Wii Remote Plus was sold coinciding with the game's launch, and the first run of both the standard game and the limited edition bundled included a CD containing orchestrated tracks of iconic music from the franchise in celebration of the franchise's 25th anniversary.The game's storyline is the earliest in Zelda continuity, preceding The Legend of Zelda: The Minish Cap and The Legend of Zelda: Ocarina of Time. Skyward Sword follows an incarnation of the series protagonist Link who was raised in a society above the clouds known as Skyloft. After his closest childhood friend, Zelda, is swept into the land below the clouds by demonic forces, Link does whatever it takes to save her, traveling between Skyloft and the surface below while battling the dark forces of the self proclaimed "Demon Lord", Ghirahim.
The gameplay of Skyward Sword departs from the Legend of Zelda series' traditional flow of alternating overworld and dungeon exploration by integrating the two more than other games in the series. The controls are revised, with swordplay based on the Wii MotionPlus peripheral, which allows one-to-one motion control between the Wii Remote and the in-game sword. In contrast to earlier installments, battles do not focus solely on timing attacks, but also on their target, such as the direction in which enemies are hit.
In addition to the sword, there are items such as a mechanical flying beetle to grab items from a distance, a whip, and series staples such as bombs, a slingshot and a bow, which can also be controlled with the Wii MotionPlus. An upgrade system has been introduced, which enables the player to increase the power of equipment such as the wooden shield by collecting items from fallen enemies. A stamina meter allows for sprinting and running up walls. Drinking health-restoring potions does not interrupt the gameplay anymore, and the maps are now easier to read, making it harder to get lost in the game. The player has the option to partially turn off the heads-up display.
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