What Remains of Edith Finch

What Remains of Edith Finch


A freshly new (released in mid 2017) for PC, PS4 and Xbox One, this game is playable in single-player and on low RAM (2GB)

and space (only 5GB) and it takes at least i3, but takes GTX750 for its graphics, is developed by Giant Sparrow and published by

Annapurna Interactive. It was project directed by Ian Dallas and the lead designer was Chris Bell. The director, Ian Dallas, also is

the writter behind the games’ story. The art comes from Brandon Martynowicz and Jeff Russo composed its music. Joshua Sarfaty

led the programmers team who done the game solely under the Unreal Engine 4 and all the production proces went under the control

of Alvin Nelson and Michael Fallik.

The game succeeds in recreating the childhood joy of reading a book and being utterly transported into its pages as it is beautiful but yet,

bittersweet for Edith Finch earned every tear, every laugh and every moment of ecstatic joy.

What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal

Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.

Each story you find lets you experience the life of a new family member on the day of their death, with stories ranging from the distant

past to the present day. The gameplay and tone of the stories are as varied as the Finches themselves. The only constants are that each is

played from a first-person perspective and that each story ends with that family member's death. Ultimately, it's a game about what it feels

like to be humbled and astonished by the vast and unknowable world around us.


Written by: Adrian Dimitrijeski

Watch for more:
What Remains of Edith Finch - House Introduction Trailer | PS4

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