Star Citizen's Creator Talks About The FPS Mode

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"It is more lethal than you would normally expect with a Call of Duty or something."

Star Citizen creator Chris Roberts has revealed Cloud Imperium Games approach to the first-person shooter mode of the game.

As part of the first "10 from the Chairman" video of 2016, Roberts was asked if Star Citizen's FPS module, called Star Marine, will offer the ability to play with stealth in mind.

Yes it will, Roberts said.

"Absolutely. That is part of the core design," Roberts said in the video, courtesy of a transcript from Imperial News. "We are trying to make the FPS gameplay itself be more tactical, less just 'run and gun.' Especially since it is more lethal than you would normally expect with a Call of Duty or something."

Roberts also explained that Star Marine will offer various tools and mechanics to support stealthy play.

"We actually have some gadgets which are good for stealth and distractions, they're just not in 2.0 yet," he said. "We're going through and reactivating and polishing them from Star Marine and they will also debut with Star Marine. But we have the hologram gadget where you can put up a hologram version of yourself and you can be off sneaking somewhere else. We are going to have definite things that will help you with hiding your radar and noise signature, or heat signature, and stuff like that. So we definitely want that."

He added: "We have vents, that aren't in 2.0 but will be in in the future, where you can sneak around or crawl around in and outflank people and do stuff like that."



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