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Rockstar Talks About GTA5's Multi-Character Approach
-----------Rockstar art director Aaron Garbut spoke about Grand Theft Auto 5's inclusion of multiple playable protagonists, in a recent interview.
Garbut revealed that protagonist-switching were planned from the beginning of GTA5's development as the team assembled the character dynamic and the game's overall tone. He noted that the feature worked to the game's benefit in the end, Garbut said that the team took a big risk with such a critical change to the core GTA series formula.
"[Having] multiple characters was a leap of faith," Garbut explained. "It was an interesting idea, and it felt like we could do interesting things with it, but it also felt like a change to the core of the game that might backfire. I think it really worked out. It's so hard during development to get perspective -- you get so used to looking for the problems that it becomes almost impossible to step back and see the positives."
Grand Theft Auto 5 was released on 17 September, and it proved to be one of the best games for 2013.
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