Need for Speed's Heavy Online Focus Delivers Exciting and Innovative Features

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Autolog will get "more of a human voice."

With this year's Need for Speed coming soon, executive producer Marcus Nilsson revealed why the game will require a constant internet connection.

Nilsson said that the game's heavy online focus allows it to deliver a number of exciting and innovative features.

This includes the next evolution of Autolog.

"We've been pretty big with Autolog throughout the years and, as we know, it's a really powerful feature," he explained. "This time around we're going to give it more of a human voice. It will treat your friend's play as if it is part of the narrative experience."

The new game, which is simply titled Need for Speed, also has an in-game image capturing system. This, too, benefits from an always-connected environment, Nilsson said.

"We also have a new snapshot system as well," he explained. "Which is taking pictures of a lot of different moments--[they go] out to the Need for Speed network where people can 'like' them, and those likes are being pushed back into the game as currency. So you get progression from sharing your photos. The Xbox One has really good built-in systems to make videos and stream them, which we are also going to use."

Need for Speed launches November 3 for Xbox One, PlayStation 4, and PC.

 

 



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