Namco Bandai Producer Talks Dark Souls

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Dark Souls II producer Takeshi Miyazoe says the company learned from the mistakes made with the PC port of the first game, promises the sequel will run more smoothly.

When the original game was released it was plagued by bad frame rate, locked resolution and poor keyboard and mouse controls, but it was eventually helpd by fan modding.

“This is going to sound bad but our main priority was to get the game onto the PC as fast as possible, because people wanted it on the PC,” Miyazoe says.

“We did know there were PC-specific features like key-mapping and use of the mouse and keyboard, high resolution and higher frame rate, stuff like that, but…"

“I think the game experience was fairly similar. We did recommend using a controller, and if [one] used a controller the experience was a Dark Souls experience I think. But we did learn from it. For Dark Souls II we are developing on PC from the beginning. We realise what PC games typically require, and I can assure you that the PC version of Dark Souls II will be a good PC experience for PC gamers.”

He also said that players will be able to "choose whether they want to use keyboard and mouse or a controller.”

 

 



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