Stellaris

Stellaris

This is another 4X game (eXplore, eXpand, eXploit, eXterminate) and it also counts in for being grand strategy,

available for both single-player and multiplayer modes for Microsoft Windows, OS X and Linux platforms.

It is a work by Paradox Development Studio and Paradox Interactive as well as Martin Anward and Rikard

Åslund with production going under the supervision of Anna Norrevik and designed by several people like:

Henrik Fåhraeus, Joakim Andreasson, Daniel Moregård and Johan Andersson. The final appearance is given

by the artist Fredrik Toll and the composer Andreas Waldetoft with the overall help of Clausewitz Engine.

It counts for relatively fresh game as it was released in 2016. Although it is a new game, its requirements are

satisfying as you need minimum 2GB RAM to operate, as well as at least AMD HD 5770 or Nvidia GTX 460

and DX9 and will store up to 4GB of free space.

Stellaris is a real-time grand strategy game set in space, beginning in the year 2200. You are capable of

controling ships, including science, construction and military vessels. Combat is more centered towards the

bigger picture, preparation, and strategy. There are also diplomatic options such as alliances and trade

agreements with other races. The game begins by picking a species, its ethics, and its technologies. Picking an

alien and changing their ethics can change the way information looks and any species can have any of

the ship engineering styles. You begin with a single planet in your territory, a construction ship, a science ship,

three small warships, and a spaceport. Early gameplay mostly consists of exploring and colonizing space,

while mid-game activities focus on diplomacy and governing an empire. However, in the late game, crisis events

can occur that have galaxy-wide implications, for example, an uprising by sentient AI robots or an invasion

by extra-dimensional or extra-galactic forces, the former two always being triggered by careless empires. Paradox

hoped that this would address a common late-game problem in 4X style games whereby one faction is so

powerful that their eventual victory is inevitable, resulting in frustrating gameplay.

It features enormous procedural galaxies, containing thousands of planets as well as infinitely varied races through

customization and procedural generation also. Advanced Diplomacy system worthy of a Grand Strategy Game is also

present and a Ship Designer based on a vast array of technologies as well. And lastly, stunning space visuals give the game

an extraordinary looks.

 

Written by: Adrian Dimitrijeski

 

Watch for more:

 

Stellaris Launch Trailer - Grand Strategy on a Galactic Scale



There are 0 comment/sAdd a comment

Member Login

Forgot your password?

Create account?

Latest news View All

The Last Guardian

The Last Guardian   This time, we have something for PS4 onl... Read More

ABZÛ

ABZÛ   This is one uber-cool and extremely vivid indie... Read More

Oxenfree

Oxenfree   This next one is single-player only, graphic adve... Read More

FROM THE BLOG

Mirror’s Edge: Catalyst

Posted by: Tome

Added on 3 Dec, 2016

The Sims 3: Seasons

Posted by: Sneska

Added on 15 Feb, 2013

Hardware News

Xbox Scorpio Reveal in Coming Weeks

Xbox Scorpio Reveal in Coming Weeks

A Microsoft report states that there are plans to unveil Xbox's Project Scorpio ... Read more

Xbox E3 2017 Press Conference Will Focus on Games

Xbox E3 2017 Press Conference Will Focus on Games

Head honcho of Microsoft's Xbox division, Phil Spencer, makes an open declaratio... Read more

Nintendo Switch Storage Cards Cannot Transfer Between Consoles

Nintendo Switch Storage Cards Cannot Transfer Between Consoles

Those who want to transfer a storage card between Nintendo Switch consoles will ... Read more

Close

Choose your settings and press CHECK button