This is one uber-cool and extremely vivid indie game developed by Giant Squid Studios and published by 505 Games.

The director and artist of this game is Matt Nava and the music is composed by Austin Wintory. Done under Unreal Engine 4,

it was programmed by Brian Balamut for the platforms such as PS4, Xbox One and tratitionally, PC. Released back in late 2016

it is fresh adventure art game and simulation played in single-player only. For a good play, it takes at least W7, 4GB RAM,

Geforce GTX 750 and DX11 with 6GB available space. Something higher would take, for example 8GB RAM.

ABZÛ is a beautiful underwater adventure that evokes the dream of diving.

Immerse yourself in a vibrant ocean world full of mystery and bursting with color and life. Perform fluid acrobatics as the Diver

using graceful swimming controls. Discover hundreds of unique species based on real creatures and form a powerful connection

with the abundant sea life. Interact with schools of thousands of fish that procedurally respond to you, each other, and predators.

Linger in epic seascapes and explore aquatic ecosystems modeled with unprecedented detail. Descend into the heart of the ocean

where ancient secrets lie forgotten. But beware, dangers lurk in the depths. "ABZÛ" is from the oldest mythologies.

AB, meaning water, and ZÛ, meaning to know. ABZÛ is the ocean of wisdom.

After waking up floating on the ocean's surface, the female Diver begins exploring the surrounding underwater environments filled with

plant and animal life, in addition to uncovering ancient technology and submerged ruins. In a few areas, the Diver is also able to explore

land-based environments above the water. As the game progresses, the Diver unlocks new areas and pursues the secrets behind the forces

harming the local environment. The Diver's course through the game follows a linear path through interconnected areas filled with marine life.

The player directs the Diver through the environments using full analogue control, able to interact with the environment to solve switch or

item-based puzzles, and sit on pedestals within each area to observe the surrounding sea life. The Diver can accelerate, and interact with marine

life using sonar chimes. The Diver can also grab onto the bodies of larger marine animals and ride on them. Each area sports hidden collectables

for the Diver to find. The narrative of Abzû is told wordlessly through gameplay and using cutscenes.


Written by: Adrian Dimitrijeski

Watch for more:
Abzu Official Trailer - E3 2016

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