A Legendary Game

A Legendary Game

Star Wars The Old Republic is a massively multiplayer online role-playing game (MMORPG) based in the Star Wars universe.

It is developed by BioWare Austin and a supplemental team at BioWare Edmonton and it was published by Electronic Arts also

directed under James Ohlen and produced by Dallas Dickinson. The game diesign is by Damien Schubert and Georg Zoeller and

the art is by Jeff Dobson and is written by Drew Karpyshyn and Daniel Erickson. The programming of this game comes from

Thomas Boyd and Ken Shuck. And also BioWare took it seriously when it comes to the program music of their game as they used

the music skills and knowledge from several peaple such as: Lennie Moore, Peter McConnell, Steve Kirk, Jared Emerson-Johnson

and Mark Griskey. It is available only for Microsoft Windows Platform and the used engine was HeroEngine. However, bacause of its

genre, this game is entirely based on multiplayer.

This story takes place in the Star Wars fictional universe shortly after the establishment of a tenuous peace between the re-emergent

Sith Empire and the Galactic Republic, 300 years after the events of the Star Wars: Knights of the Old Republic games, and more than

3.600 years before the events in the Star Wars films. The Jedi are held responsible for the success of the Sith during the devastating

28-year-long Great Galactic War (which led to the Treaty of Coruscant prior to the "cold war"), and thus choose to relocate from

Coruscant to Tython, where the Jedi Order had initially been founded, to seek guidance from the Force. The Sith control Korriban,

where they have re-established a Sith Academy.

The game features eight different classes. Each of the eight classes has a three act storyline that progresses as the character levels up.

Players join either the Republic or the Sith, but players may possess a morality at any point along the light/dark spectrum. Different classes

favor different styles of gameplay, and the game features extensive customization options, fully voiced dialogue, companion characters,

and dialogue options similar to BioWare's own Mass Effect series.

Written by: Adrian Dimitrijeski

Watch for more:

STAR WARS: The Old Republic – Knights of the Eternal Throne – "Betrayed" Trailer

 

P.S.


Each class has their own starship, which serves as the player's base of operations. Certain pieces of these ships can be upgraded, allowing them

to perform better in space combat missions. The game features a passive form of crafting, known as Crew Skills, in which a player's companions

carry out gathering and crafting tasks asynchronously to the player's adventures out in the world. Each class gets five companions via their storyline.

The player can assign up to five companions to perform up to 3 various skills. Crafting skills allow the player's companions to create items, and the

player can reverse engineer many items to possibly learn to make a better version. The item is destroyed in the process, but the player gets some of the

materials back. Gathering skills allow the player or their companions to gather resources out in the world. Mission skills allow the player's companions to

perform acts on the player's behalf, gaining the player Light or Darkside influence and other rewards, such as medical items or companion gifts.

Although not officially disclosed, based on estimates, it is one of the most developmentally expensive games made. The game had one million subscribers

within three days of its launch, making it the world's "fastest-growing MMO ever"



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