Microtransactions Confirmed for GTA Online

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Rockstar Games confirmed that players will be able to spend real-world money on "GTA$" through an in-game store.

Rockstar explained that cash can be accumulated by knocking over armored cars, winning street races, and doing stick-ups, but also by spending real-world money.

Rockstar explained the game economy stating "There is no in-game paywall and nothing that should disrupt the balance of the game. You don’t have to spend real money to attain the cars, guns, clothes, flash, and style of a high-roller in Los Santos, but can if you wish to get them a little quicker."

The GTA Online economy is balanced differently than the single-player economy, said Rockstar. Money earned in one mode cannot be taken over to the other. Rockstar says players will earn cash "much faster" in GTA online than in the main game.

Rockstar is prepared for GTA Online launch on October 1, and to fix all the problems that appear.

"This sort of thing is inevitable in a massive open-world game and there'll surely be lots more unexpected oddities like this in the Online world next week," Rockstar Games said. "Rest assured we'll be monitoring and actively doing all we can to smooth such things out as they happen, but we need your help to find them, as well as your feedback to help fine tune all of the game's systems so everything is perfectly balanced." 

 

 



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