Quantum Conundrum Cover

Quantum Conundrum

Publisher: Square Enix

Genre: Puzzle

ESRB/ Pegi: E 6+

Our rating 7.8
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Quantum Conundrum PC Game

Quantum Conundrum System Requirements

Minimum system requirements

 

Predicted System Requirements   

OS: WINDOWS XP SP2/VISTA SP1/WINDOWS 7
Processor: INTEL/AMD 2.0GHZ
RAM Memory: 1024 MB (XP)/2048 MB (VISTA/7)
Graphics card: 256 MB 100% DirectX 9 compatible - ATI RADEON X800/INTEL GMA 3000/NVidia GeForce 6800 or higher
Sound Card: DirectX 9 compatible

 

Recommended system requirements

 Predicted System Requirements    

OS: WINDOWS XP SP2/VISTA SP1/WINDOWS 7
Processor: Pentium D 2.8GHz / Athlon LE-1600
RAM Memory: 2048 MB (XP)/2048 MB (VISTA/7)
Graphics card: GeForce 7800 GT / Radeon 2600 XT
Sound Card: DirectX 9 compatible



Quantum Conundrum - Short description


Quantum Conundrum is an upcoming first-person action video game currently in development by Airtight Games and set to be published by Square Enix.It is designed by Kim Swift, who formerly worked at Valve as the lead designer on the critically acclaimed Portal. The game is scheduled for release in Summer 2012 on Xbox Live Arcade, PlayStation Network and Microsoft Windows.The plot stars a quiet 12-year-old boy as its main protagonist. One day, he pays a visit to the mansion laboratory belonging to his uncle, an eccentric scientist and inventor named Professor Fitz Quadwrangle. Shortly after his arrival, an explosion occurs as a result of a failed experiment, causing the professor to disappear. The boy then discovers a special glove with the power to change dimensions, which he decides to use in order to find out what happened to his uncle.

Quantum Conundrum is viewed from the first-person perspective and has a very heavy emphasis on contained puzzle elements, similar to games in the Portal series.The objective is to explore Professor Quadwrangle's manor, solving puzzles and challenges in order to progress from room to room.

The primary game mechanic is the Interdimensional Shift Device (shortened to I.D.S.) - at the press of a button, the player can switch into one of four different dimensions. To do this, they must first locate special batteries and place them into coloured receptacles, which subsequently creates a dimensional rift.The geometry of the normal environment is retained when switching dimensions, but changes are made to the aesthetics, and the physics and properties of objects are altered significantly. One of the dimensional options is the "fluffy dimension". When swapped to this, the environment takes on a bright white, softened look. This causes objects to become 10 times lighter in weight, allowing the player to interact with them in ways that would not be possible in the default dimension. Other dimensions revealed so far include one that slows down time to a twentieth of its ordinary speed, one where objects become 10 times heavier in weight and one that reverses the direction of gravity.

Source: Wikipedia, Game's homepage


Game Screenshots

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