DICE Reveals Star Wars: Battlefront Details

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Players will be able to live out their "most memorable Star Wars battle fantasies."

Star Wars: Battlefront's design director, Niklas Fegraeus in a new interview spoke more about the game.

"The scale of our maps and modes offer a great variety" depending on the location, Fegraeus explained.

"We have actually made the decision to specifically tailor certain maps to certain game modes," Fegraeus said. "And what we get from that is not only incredibly varied scales, but also gameplay that will allow players to live out some of their most memorable Star Wars battle fantasies."

Even though he is excited about reviving the long-dormant Battlefront series with this year's game, Fegraeus acknowledged that there are some serious challenges, too.

"Perhaps the hardest part about bringing the franchise back is managing expectations," he said. "Star Wars fans, including ourselves, are incredibly passionate about the universe. Each of us have our own personal favorites. However, with the talent we have here at DICE, the Frostbite technology at our fingertips, and the fantastic working relationship we have with Lucas, I believe we will deliver a Star Wars experience that excites fans around the world and gives them the chance to play out battles in some of the most iconic locales in the series history."

An internally developed "photogrammetry system" will bring a new level of detail to Battlefront, Fegraeus revealed.

 



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