Nvidia On How It Is Helping Fix Batman: Arkham Knight
-----------Batman: Arkham Knight "wasn’t fully performance optimized for PC."
Nvidia Gameworks engineer Tom Peterson, has revealed that the company is “fixing a ton of things that are not necessarily related to us,” by helping out on areas of the game unrelated to its own tech as a goodwill gesture.
"We have 200 to 300 engineers that are really visual scientists," Peterson said per Poylygon. "They’re the best out there. We’ve taken the approach that says let’s capture what they’ve got in their minds, convert it to algorithms … test it and QA it, and then provide it as middleware effectively to game developers."
Peterson said working on Arkham Knight is an example of how Nvidia can "help a developer get to market with a quality game."
"Warner Bros. made a few mistakes getting the game out," he said. "It wasn’t fully performance optimized for PC. So now we’re deploying our QA resources and our engineers to make that game as good as it possibly can be."
The PC version of the game contained so many issues at launch, Warner pulled it from sale on Steam as did many retailers.
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