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Metal Gear Solid V: The Phantom Pain Is Not Pay To Win

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The microtransactions are carefully balanced to be fair and enjoyable with or without paying.

During E3 2015, Konami released a 40 minute Metal Gear Solid V: The Phantom Pain gameplay video with developer commentary. The he commentary starts by addressing the issue of microtransactions, a new addition to the series that's been worrying fans.

"While it is true that a few microtransactions option due exists, the entire game has been carefully balanced to be fair and enjoyable with or without using these options," Konami said. "There's no pay to win option. Rest assured that every single item, weapon, and mission in the game is available to all players without paying a single cent."

"However, due to the sheer scale of the game and the time required to explore it all, microtransactions were added as a completely optional feature for players who might not be able to spend as much time with the game, nothing more, nothing less."

Konami added that more information on how all this will work will be announced in the future.

The Phantom Pain launches worldwide on September 1 for Xbox One, PlayStation 4, and PC. According to sources, Kojima will leave Konami when the game ships.

 



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