Homefront: The Revolution is Not Pay-to-Win
-----------Developer also reveals that the game will have "at least a year's worth" of free DLC.
In a new interview with Gamespot, Homefront: The Revolution game designer Fasahat Salim revealed that the developer has no plans to lock content away behind a paywall.
"It's absolutely not a pay-to-win system because everything we're providing in these resistance crates is available for free in the game through normal play," he said. "All we're offering is, for those players that don't necessarily have the time to invest in the game, to unlock those cool things. It's basically just a time saver for them; a shortcut to unlocking these things."
He added: "They pay a little bit of money but they're not getting anything that's exclusive to them."
Salim also said that the developer is not choosing the traditional season pass and map pack model.
"Everything that's available in the game is available for free, and even after release we're going to continue to be delivering missions, drip-feeding them into the community for at least a year," he explained. "There's always going to be new content delivered for free, players are going to have lots of stuff to dig their teeth into.
"We're not doing any sort of packs. We're not making map packs or anything like that. As we're done with a mission, we're going to release it, the community can go ahead and play it, and we're going to keep doing that for at least a year after release."
Homefront: The Revolution is set for launch on May 17 for PlayStation 4, Xbox One, PC, Linux, and Mac.
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