Evolve Has Became a "Permanent" Franchise
-----------"It is an important franchise for us," says Take-Two Interactive CEO Strauss Zelnick.
As part of the 43rd Annual Technology, Media & Telecom Conference in New York, Take-Two Interactive CEO Strauss Zelnick said that Evolve is now considered a "permanent" franchise.
Zelnick also stressed that Take-Two was fully aware of the mutliplayer nature of Evolve when it paid nearly $11 million to buy the franchise from THQ.
"As you know, Evolve is very multiplayer focused, and that's worked for people--we've had something like 27 million game sessions played," Zelnick said. "And we've sold-in over 2.5 million units. We're really happy with where it's going. It isn't 10 million units...yet. But it is an important franchise for us."
"I think we come out of that experience reminding ourselves we have to have a strong single-player opportunity. But we knew that about Evolve," he added. "We think we've developed another permanent IP. But if there were something lacking, I would say it would be that it was probably a bit too multiplayer-focused, which we knew all along."
Evolve was released earlier this year for Xbox One, PlayStation 4, and PC.
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