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CD Projekt Talks Witcher 3 Graphical Downgrade Complaints

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The PC version of the game was held back by the console editions.

 

The Witcher 3: Wild Hunt though a major hit, has been the target of many complaints that its graphical quality has been downgraded from what we saw in a trailer that aired a couple years ago at VGX. Now CD Projekt has acknowledged that the quality of the visuals in the game is indeed a step down from what it presented, but co-founder Marcin Iwinski said that the studio feels good about the end result, and that there was no way to avoid it.

 

"If you're looking at the development process, we do a certain build for a tradeshow and you pack it, it works, it looks amazing. And you are extremely far away from completing the game," Iwinski explained. "Then you put it in the open world, regardless of the platform, and it's like, 'Oh shit, it doesn't really work.' We've already showed it, now we have to make it work. And then we try to make it work on a huge scale. This is the nature of games development."

 

Iwinski also said that the PC version of the game was held back by the console editions.

 

CD Projekt hasn't commented on the issue until now because "we didn't see it as a problem," he said. "In a way, because of us not seeing it as a problem, and working hard on the game until the very end, that's where we are today and that's why we have to explain. I hope it shows our intentions, because we are not hiding anything."

"Maybe we shouldn't have shown that [trailer], I don't know, but we didn't know that it wasn't going to work, so it's not a lie or a bad will - that's why we didn't comment actively. We don't agree there is a downgrade but it's our opinion, and gamers' feeling can be different," he said. "If they made their purchasing decision based on the 2013 materials, I'm deeply sorry for that, and we are discussing how we can make it up to them because that's not fair."

 

He also said that future updates could improve the game's visual quality.



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